
Machine Hell
A downloadable project for Windows
A SMALL SHOWCASE OF 3D MODELS CREATED FOR A UNIVERSITY FINAL.
CONTROLS:
WASD to movement.
Esc to quit.
BACKSTORY:
The backstory of these models is related to a game idea I had in the past about an underground robot civilization that formed after humanity’s extinction, controlled by a tyrant. The spiky robot was meant to be the main character who attempts to overthrow said tyrant.
DESIGN:
THE SPIKE ROBOT AND ITS SWORD:
My main idea for its design was to make it somehow reference the human skeleton and muscle structure, with the wires at some points resembling tendons. For the general aesthetic, I took inspiration from punk and grindfiction. I wanted to make the robot have a DIY, customized look, less that the robot was designed by a human and created in a factory and more as if it built and customized itself over time.
There’s not much to say about the sword, early on I wanted the wires on it to be formed in a way that looks like a bicep muscle, but I couldn’t find a way to make it look good and feel consistent with its owners design.
THE BRAIN ROBOT:
Since the general mindset was to have robots that do not look like they were created with a human input, I wanted to push the idea of how a sci-fi robot can look like. Technically, robots are just animated computers, so this character is just a PC with legs. The brain was supposed to reflect the robot society’s desire with imitating human features, the structure of it is more stylized as if someone was asked to draw a brain from memory (both as an intentional story choice and cause I’m not a doctor). Making this one was tricky, partly because designing desktop computers in a way that would make sense is hard and cause I ran into quite a few issues during the modeling process due to solidify modifier being very annoying.
THE ROOM:
My idea was for it to be some sort of abandoned, mildly important for the functionality of one of the city’s districts location. As this mesh specifically is a public space, I was able to play around with possible graffiti topics a bit more. One of the graffiti’s features the previously mentioned tyrant of the robot society. For the heart, the same idea applies from the brain roomba: a somewhat realistic imitation of an actual human organ, but not quite.
CONCEPT ART:






| Published | 1 day ago |
| Status | Released |
| Category | Other |
| Platforms | Windows |
| Author | oleks |
| Made with | Unity, Blender, Substance Painter & designer |
| Tags | 3D, Modeling, No AI, Robots |
| Code license | Artistic License 2.0 |
| Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |
Download
Install instructions
Unpack the ZIP and run the game.




Leave a comment
Log in with itch.io to leave a comment.